package descentFly.away3D4.chips.body
{
	import away3d.containers.ObjectContainer3D;
	import away3d.entities.Mesh;
	import away3d.tools.utils.Bounds;
	
	import jiglib.geometry.JBox;
	import jiglib.physics.RigidBody;
	import jiglib.plugin.ISkin3D;
	import jiglib.plugin.away3d4.Away3D4Mesh;
	import descentFly.away3D4.chips.df_chipSkin;
	
	public class JChipBox extends JBox {
		public function JChipBox(_model: ObjectContainer3D, chipSkin: df_chipSkin) {
			Bounds.getObjectContainerBounds(_model);
			super(chipSkin, Bounds.width, Bounds.height, Bounds.depth);
			friction  	= 0;
			//restitution = 0;
		}
	}
}